Super Sonic Generations is a mod for Sonic Generations, created by JoeTE.
DxWnd can make practically any game/application that is fullscreen go into windowed mode (even the most stubborn ones!; e.g. Chicken Invaders 1). A fantastic frame limiter for non-D3D and D3D games, windower, CD audio fixes etc, a great package. Bobo-ladouche Posted. Better Generations is a mod for Sonic Generations that improves the game by changing stuff like Modern Sonic's look and Physics, Classic Sonic, Title. Real Tails Mod ver.2.0 Feb 9 2018 Released 2017 Arcade This mod replaces Sonic in every way, from his model up to animations.
Description:
READ BEFORE VIEWING - All information obtained from: http://forums.steampowered.com/forums/showthread.php?t. It used to be possible to run Sonic Generations in Windowed Mode, but this no longer works. I fear I never tested it personally, so I don't know what went wrong, but I'll try to find out. Running Version 2.04.00 (2.04.99 gives the above mentioned error) and older.
Sonic Generations Windowed Mode Mod Pc
In this PC-exclusive graphics mod for Sonic Generations, 'Super' Forms are the norm. And then the game actually plays a bit differently once you start using skills and the Hyper Sonic transformation..
Features:
Sonic Generations Windowed Mode Mod 1
The models for Classic Sonic, Modern Sonic, Classic Tails, Modern Tails, Knuckles, Shadow, Silver, and Blaze have been modified, making them resemble their Super Forms (or Burning Form, in Blaze's case.)
Classic Metal Sonic's model has been changed into a 'Classic' version of Neo Metal Sonic (from Sonic Heroes.)
The Acceleration skill gives a much greater Speed increase than it does in the un-modded game.
The Barrier, Ring Time, Power Sneakers, and the 3 elemental shields can all be used 5 times within a single stage, instead of only once or twice.
Modern 'Super' Sonic can now utilize the Barrier, Ring Time, Power Sneakers, Invincible Start, and the 3 Elemental Shield skills. Do note that Modern 'Super' Sonic is unable to utilize the extra 'jumps' granted by the Elemental Shields.
The 'Super Sonic' skill has been changed into a 'Hyper Sonic' skill. Upon collecting 50 rings while using this skill, either version of 'Super' Sonic can use the Super Emeralds to transform into Hyper Sonic (from Sonic 3 & Knuckles.) Hyper Sonic is a LOT faster than normal, and only loses 1 ring every second (instead of losing 2 or 4 rings per second.) However, the increased speed can make Hyper Sonic a bit more difficult to control.
A vast majority of the game's HUD assets have been remade at a higher resolution, making them look better at 1080p/1440p. Additionally, most HUD assets have been modified to match up with the altered character models.
The 'Super Sonic Generations: Lite Version' is similar to the Full Version, but with none of the NPC models altered, and with only a small portion of the game's HUD assets have been remade. It's suitable for use alongside custom stage mods.
Additionally, the 'Super Sonic Generations: Save File' mod includes 10 normally impossible skill sets. A list of those is included in the mod's README text file.
To install the mod Sonic Generations you have to use SonicGMI.
After installation of the program you'll find many predefined file types. Furthermore you can create dynamic titles using simple variables.You can add files of any file type to the playlist. DisclaimerPlaylist Creator is a product developed. If the desired file type is missing you can easily add new file types to the list.For compatibility with a wide variety of hardware and software Playlist Creator can create playlists either in PLS-format or M3U-format.
Sonic Generations Windowed Mode Mod 2
- Last update: Monday, April 4, 2016
- Genre: Arcade
- File size: 298.1 MB
Report problems with download to [email protected]
Name | Type | Size | Date | Vanbasco karaoke player per mac. Total | 7 days |
---|---|---|---|---|---|
Sonic Generations - SonicGMI v.1.1RC6 | mod | 1.2 MB | 3/18/2017 | 22.4K | 105 |
Sonic Generations - Super Sonic Generations v.2016 | mod | 298.1 MB | 4/4/2016 | 22.8K | 35 |
Sonic Generations - Low End Mod v.3.0 | mod | 19.8 MB | 5/3/2020 | 2.7K | 30 |
Sonic Generations - Unleashed Project | mod | 2652.4 MB | 3/24/2013 | 13.8K | 23 |
Sonic Generations - Sonic Jumperations Demo 1 | mod | 37.9 MB | 2/10/2013 | 9.1K | 12 |
Sonic Generations - Sonic Generations Unleashed: DLC Project - Windmil isle Act 2-2 | mod | 981.8 KB | 4/2/2018 | 347 | 8 |
Sonic Generations - Sonic Generations Unleashed: DLC Project – Mazuri Act 1-2 | mod | 1001.9 KB | 4/2/2018 | 407 | 8 |
Sonic Generations - Sonic Generations Unleashed: DLC Project - Windmil isle Act 1-2 | mod | 19.9 MB | 4/2/2018 | 362 | 7 |
Sonic Generations - Sonic Generations - Grand Metropolis v.1.0.3 | mod | 186.3 MB | 6/20/2017 | 426 | 2 |
Sonic Generations - Planet Wisp Project v.2 | mod | 481.3 MB | 11/29/2013 | 4K | 1 |
Sonic Generations - Sea Gate | mod | 152.8 MB | 2/17/2013 | 4.5K | 0 |
Sonic Generations - Sky Rail 1.3 | mod | 94.5 MB | 3/7/2013 | 2.6K | 0 |
Developers | |
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Publishers | |
Release dates | |
Windows | March 31, 2006 |
Reception | |
IGDB | 78 |
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Warnings
- SafeDisc retail DRM no longer functions properly on Windows Vista and later (see Availability for affected versions).
⤏ Go to series page | |
Sonic CD (1996) | 1996 |
Sonic's Schoolhouse | 1996 |
Sonic 3D Blast | 1997 |
Sonic & Knuckles Collection | 1997 |
Sonic R (1998) | 1998 |
Sonic R (2004) | 2004 |
Sonic Adventure (series) | |
Sonic Heroes | 2004 |
Sonic Mega Collection Plus | 2006 |
Sonic Riders | 2006 |
Sonic Racing (series) | |
Sonic 3D Blast (2010) | 2010 |
Sonic the Hedgehog | 2010 |
Dr. Robotnik's Mean Bean Machine | 2010 |
Sonic Spinball | 2010 |
Sonic the Hedgehog 2 | 2011 |
Sonic 3 & Knuckles | 2011 |
Sonic Generations | 2011 |
Sonic CD (2012) | 2012 |
Sonic the Hedgehog 4: Episode I | 2012 |
Sonic the Hedgehog 4: Episode II | 2012 |
Sonic Dash | 2014 |
Sonic Lost World | 2015 |
Sonic Mania | 2017 |
Sonic Forces | 2017 |
Key points
- Esc is used to instantly close the game.
- An updated re-release of Sonic Mega Collection previously available on Nintendo GameCube, featuring an emulated collection of 14 Sega Genesis/Mega Drive and 6 Sega Game Gear games. Some games must be unlocked through gameplay, however they can also be unlocked immediately via editing the game's configuration file.
- No option to disable the bilinear filtering used across this collection.
- The ROMs used are the inferior 50 Hz conversions. Use Region Mod as a workaround.
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc v4 DRM[Note 1]. | |||
Retail | Available in the 'Sonic PC Collection' bundle. |
- SafeDisc retail DRM no longer functions properly on Windows Vista and later (see above for affected versions).
- This collection is not available digitally, however some of the games featured in this collection have been released digitally elsewhere.
Essential improvements[edit]
Region Mod by Zmiize94[edit]
- Back up the game's original executable before using this mod.
- Allows the option to play between the North America, Japanese, and a fixed European version of this collection, as well as improving the sound quality of the Sega Genesis/Mega Drive emulation in this collection. Details on how to use this mod's features can also be found in this video and the included readme file.
Installing Region Mod[3] |
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Ghost Left Input Fix[edit]
- Fixes Gamepad permanent left input bug
- Read-Only has to be turned off to change controls thus Instructions have to be repeated.
Apply gamepad fix[citation needed] |
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Bypass configuration launcher[edit]
Launch the game's main executable by using the SonicMegaCollectionExecFromConfig command line argument[4] |
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Game data[edit]
Configuration file(s) location[edit]
System | Location |
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Windows | %APPDATA%SEGAMegaCollectionPlusSETTING.INI |
Save game data location[edit]
System | Location |
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Windows | %APPDATA%SEGAMegaCollectionPlusSAVEDATA |
Video[edit]
Graphics feature | State | Notes |
---|---|---|
Widescreen resolution | 4:3 resolutions only. Resolution must be set in SETTING.INI by changing the value of Mode ; 0 for 640x480, 1 for 800x600, 2 for 1024x768, 3 for 1152x864, 4 for 1600x1200.[5] | |
Multi-monitor | ||
Ultra-widescreen | ||
4K Ultra HD | ||
Field of view (FOV) | ||
Windowed | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | |
Anisotropic filtering (AF) | ||
Anti-aliasing (AA) | Uses a constant bilinear filter used throughout the games which cannot be disabled. | |
Vertical sync (Vsync) | Always on by default. | |
60 FPS | Uses the 50Hz PAL versions of the featured games. Use Region Mod for their 60Hz versions. | |
120+ FPS | Games in this collection are capped at either 60 (US/JP version) or 50 (PAL version) FPS. | |
High dynamic range display (HDR) |
Input[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Mouse is not used. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Uses DirectInput. | |
Full controller support | Requires pressing Esc or Alt+F4 to exit the game. | |
Controller remapping | D-pad and Left analog stick are bound to movement and cannot be remapped, which can cause problems for XInput controllers. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers |
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DualShock 4 controllers |
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Generic/other controllers | |
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Button prompts | References controls based on the Sega Genesis/Mega Drive. |
Additional information |
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Controller hotplugging |
Haptic feedback |
Simultaneous controller+KB/M |
Audio[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Only an option to mute all audio from the configuration launcher. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Voice-overs are only heard in Comix Zone with speech bubbles unrelated to spoken dialogue are used throughout the game. | |||
French | ||||
French | ||||
German | ||||
Spanish | ||||
Italian |
Other information[edit]
API[edit]
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3.0 |
Unlock all games instantly[edit]
Adding the following to the game's configuration file[6] |
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System requirements[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 SP4 | XP |
Processor (CPU) | Intel Pentium III 1.0 GHz | Intel Pentium 4 1.8 GHz |
System memory (RAM) | 256 MB | 320 MB |
Hard disk drive (HDD) | 3.2 GB | |
Video card (GPU) | 32 MB of VRAM DirectX 9.0c compatible | 64 MB of VRAM |
Notes
Windowed Mode Steam
- ↑SafeDisc retail DRMdoes not work on Windows 10[1] and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
Windowed Mode Shortcut
References
- ↑Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑Verified by User:AmethystViper on February 4, 2019
- Was able to switch the game's region to North America (which features text from the Xbox version) with this mod when applied to the European Sonic PC Collection bundle re-release.
- ↑Verified by User:AmethystViper on February
- Used this argument founded in the Region Mod's readme file and it bypassed the configuration launcher requirement.
- ↑Verified by User:AmethystViper on February 4, 2019
- Added the '4' in the Mode variable in the configuration file and got a resolution that was 1600x1200 according to ShareX's region capture function in fullscreen mode, but this resolution appears cut-off from the top when played in windowed mode.
- ↑Verified by User:AmethystViper on February 4, 2019
- All games that were previously locked until meeting the requirements to unlock them became immediately available with this config edit.